#ifndef TLKSETOBJECTPOS_H_INCLUDED
#define TLKSETOBJECTPOS_H_INCLUDED
#include "Timeline.h"
#include "Vec3.h"

class TLKSetObjectPos : public TimelineKey
{
public:
	TLKSetObjectPos();
	bool Load(File*);
	const char* GetTypeName() const;
	virtual void Exec();
private:
	Vec3f m_NewPos;
	int m_ObjID;
};

#endif